Critter Conflicts Factions How To Play Donations Gallery

Critter Conflicts is a miniature wargame following the battles and struggles of tiny creatures. Canonically the same size as their models, “Critters” refers to the intelligent miniscule beings that live and die out of sight from human eyes. An event hundreds of years ago forced them into hiding, constructing city-states where they couldn't be found. Now in the modern day, they fight on numerous fronts in bloody wars for the glory of their Borough, Colony. Sovereignty, Queendom or Clan-Flock. Lines are drawn in the wilds of garden patches, under floorboards or on the banks of ponds. Each Critter is just one of millions thrown to the toils of no man's land, leading crusades through vegetable patches or defending their home in the labyrinth of tunnels under the dirt.

Critter Conflicts is a d8 system that uses alternate activations to keep players engaged in the ever-changing theatres of war. Command units of rabbits, ants, frogs, bees and more within the various Bestiaries upon the battlefield and win glory for your faction! The battlefield is littered with various terrain types with any object being used as fortifications; create defenses among paint pots, a deck of cards or a cereal box. Each “Battle Scene” will offer different theatres of war to customise and change where these unseen battles are fought and won.

Check out the Bestiaries for lore and rules for the current two factions; Mammalian Boroughs and Grand Colonies. Stories, artwork and models are in the works to bring Critter Conflicts to life in the near future.